![]() For the first time ever, you’ll be able to swing your big, stupid ax at some schmuck and watch them literally come apart at the seams. ![]() That’s why they’re adding three new ‘Mechs to the game, and for the first time ever, one of them has a melee weapon: the Crab, the Cyclops, and the Hatchetman. We here at Sarna know that fantastically written stories will only take you so far. ![]() We’ll have to wait for more details on that one. There’s no word on whether you retain your company from the original campaign or start a brand new merc company with the new story. New conversation options, no critical decisions, and new special events will all find their way into Flashpoint ’s multi-story campaign. Some of them have to be played back-to-back without any opportunity for rest and refit, adding to the sense that you’re a mercenary company on extended operations in the field. Rather than a whole new campaign to play alongside the original, Flashpoint will instead be a whole bunch of smaller stories that are book-ended by procedurally generated missions. BattleTech has been a great success for Harebrained and new publisher Paradox Interactive, and various HBS personalities have been dropping hints for a while that an expansion was in the offing. BattleTech is about to get its first expansion called Flashpoint.
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